I don’t like The Witcher 3: Wild Hunt. Or so I said back in 2015. When the game was showered in accolades and awards, it became a topic of endless Twitter conversations and lengthy essays from games journalists.
But to be honest, I found it exhausting. It took me years to finish, as I kept losing interest. Every attempt felt like forcing myself through a long book I didn’t enjoy.
The community was baffled by my stance. 'You love RPGs like this,' they said. 'Two of your favorite recent games are Skyrim and Mass Effect. This is the best of both. What’s the problem?'
Games today are so diverse in focus that a love for open-world RPGs can mean many things. Every truly loved RPG I’ve ever played was one where I created my own character.
The Witcher 3 wasn’t that to me. Its world, while vast and detailed, felt more like a mandate rather than an adventure. The story, which should have been the crux, became secondary to endless quests and choices that felt obligatory. It’s a reminder that games, much like books or movies, can be divisive in their appeal.
So if you find yourself struggling with The Witcher 3, don’t feel pressured into finishing it just because others say you should. Sometimes, forcing through a game isn’t worth the effort, and that’s okay.







